Work experience

PDF – 13.06.18


Mar 2018 to Jul 2018 | Johnny Han and Nicky Neon

Field: CG Artist

Summary: Short Film (unnannounced)

I made 20 futuristic Aircrafts, and matched them to an existing style.

Animated traffic.


Jan 2018 to Feb 2018 | Johnny Han and FrostFX

Field: Character Artist/Character Animator

Summary: TV series Pilot – TERRA Short

I made a digital double for an actress (Terra), as well as her facial animation in a key scene. (1 million views on Facebook in 4 days)


Dec 2017 | Pilot Light VFX

Field: 3D Generalist/Matchmove artist

Summary: Movie (Blindspotting)
I made scene elements.


Sep 2017 to present | Alexandre Prod’Homme

Field: 3D Generalist

Summary: Movie (unannounced)
I am making scene elements for an upcoming movie.


Sep 2017 | Johnny Han

Field: 3D Generalist/Matchmove artist

Summary: TV Spot for NFL GamePass

I cleaned plates, made alpha’s and cameramatched geometry for NFL GamePass spot.


Apr 2015 to Sep 2017 | Attensi AS

Field: 3D Generalist/Art potato

Summary: At Attensi we make 3D RPG-style simulations. I mostly make environments such as stores and hospitals, either from scratch or BIM; but also characters, rigs, concepts, voice acting…anything artsy really.
We work in small teams, and I’ve been a part of 28 projects thus far.


Jan 2015 to Feb 2015 | Westerdals Oslo ACT

Field: 3D Artist

Summary: Responsible for making motion graphics for their Promo’s opening and ending. I also did some rotoscoping of a scene.


Oct 2014 | Brøttum kids- and middle school
Field: Lecturer
Summary: Over the course of one week, i introduced a middle school to the world of 3d graphics and 3d working pipelines. As well as teaching them how to sculpt in a sculpting package.
Through this experience, i not only learnt how to be a tutor, but also how to appear in front of a large audience and convey a message to each and every one.


Jan 2014 – Mai 2014 | Attensi AS
Field: Lead 3d artist, Character TD
summary: created a prototype for a medieval game for Vestfoldmuseene (collection of medieval museums).


NITH(Norges InformasjonsTeknologiske Høgskole), class of 2014.
Bachelor in IT with a focal point in 3d graphics.


  • Autodesk 3ds Max
  • Autodesk Maya
  • Pixologic Zbrush
  • Adobe Photoshop
  • Adobe After Effects
  • The Foundry Nuke
  • Chaosgroup Vray
  • Allegorithmic Substance Painter
  • Marvelous Designer
  • Unity



reference_Tom_3D Artist reference_Jorund_Game Designer reference_Hans.Christian_Unity Lead reference_Daniel_Developer reference_Fredrik_3D Artist

Back to Portfolio